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Database · 28 records

Locations

The cards carry decisions and evidence, not invented stats. Captured launch material remains marked for recheck until it passes the release review queue.

All Beacons Locations | Mortal Shell 2Beacons are fast travel points in Mortal Shell 2 that also restore Health and Resolve to the Harbinger, apart from obtaining Ovas upon cleansing. Learn more about the location of each Beacon in the game and what they are!Game8Needs recheckAll Dungeons Locations | Mortal Shell 2Dungeons are underground areas in Mortal Shell 2 that contains valuable loot and treasure. Learn more about the location of each Dungeon and what they are in this guide!Game8Needs recheckAll Gate Locations | Mortal Shell 2Gates PageGame8Needs recheckAll Map Fragment Locations | Mortal Shell 2Map Fragments remove the fog of war and reveal sections of the map in Mortal Shell 2. See a map of the fragment locations here!Game8Needs recheckAll NPC Questlines and Locations | Mortal Shell 2This is a list of all the characters and their questlines in Mortal Shell 2. Check out a full list of characters, with or without NPC questlines, and additional information about them!Game8Needs recheckBloodcursed Lithopod Location and How to Beat | Mortal Shell 2This is a guide on how to beat Bloodcursed Lithopod in Mortal Shell 2. Check out Bloodcursed Lithopod's location, boss strategy, and rewards here!Game8Needs recheckCircle of the Grasping Root Location and How to Beat | Mortal Shell 2This is a guide on how to beat Circle of the Grasping Root in Mortal Shell 2. Check out Circle of the Grasping Root's location, boss strategy, and rewards here!Game8Needs recheckComplete Walkthrough and List of Areas | Mortal Shell 2Finish the story of Mortal Shell with this complete walkthrough! See guides for each part of Mortal Shell 2's main story and each location, including helpful tips and how progression in the game works!.Game8Needs recheckGloombound Ritualist Location and How to Beat | Mortal Shell 2This is a guide on how to beat Gloombound Ritualist in Mortal Shell 2. Check out Gloombound Ritualist's location, boss strategy, and rewards here!Game8Needs recheckGorf Locations and Questline | Mortal Shell 2Gorf is a Quest NPC in Mortal Shell 2, initially located in Widow's Overlook. Learn more details about Gorf, including their locations and how to complete their questline, in this guide!Game8Needs recheckGreat Arbiter of Flesh Location and How to Beat | Mortal Shell 2You can defeat Great Arbiter of Flesh by keeping your distance and parrying his melee attacks in Mortal Shell II. Check out Great Arbiter of Flesh's location, tips on how to beat the boss, and the rewards after defeating Great Arbiter of Flesh here!Game8Needs recheckGrisha Location and How to Beat | Mortal Shell 2This is a guide on how to beat Grisha in Mortal Shell II. Check out Grisha's location, boss strategy, and rewards here!Game8Needs recheckList of All Keys | Mortal Shell 2Keys unlock areas and services in Mortal Shell 2 . Find out more about Keys and what they unlock here.Game8Needs recheckLost Child Location and How to Beat | Mortal Shell 2This is a guide on how to beat Lost Child in Mortal Shell 2. Check out Lost Child's location, boss strategy, and rewards here!Game8Needs recheckMagdalena, the Lady of the Woods Location and How to Beat | Mortal Shell 2This is a guide on how to beat Magdalena, the Lady of the Woods in Mortal Shell 2. Check out Magdalena, the Lady of the Woods's location, boss strategy, and rewards here!Game8Needs recheckMalborn Offspring Location and How to Beat | Mortal Shell 2This is a guide on how to beat Malborn Offspring in Mortal Shell 2. Check out Malborn Offspring's location, boss strategy, and rewards here!Game8Needs recheckMortal Shell 2 All Beacon LocationsGuide for all Beacon Locations in Mortal Shell 2. Find and cleanse all Beacons for the So Fresh, So Clean trophy & achievement in Mortal Shell II.PowerPyxNeeds recheckMortal Shell 2 All Tarstone LocationsGuide for all Tarstone Locations in Mortal Shell 2. Find all Tarstones for the Stoned trophy & achievement in Mortal Shell II.PowerPyxNeeds recheckMortal Shell II Interactive Map — Every Marker & LocationInteractive map for Mortal Shell II with 1,000+ markers: pickups, hazards, gather points, chests, artifacts, dungeons and more. Free, mobile, multi-language.InteractiveMap.appNeeds recheckNameless Captive Location and How to Beat | Mortal Shell 2You can defeat Nameless Captive by parrying his swings, summoning Eredrim, and staying mobile during his second phase in Mortal Shell 2. Check out Nameless Captive's location, tips on how to beat the boss, and the rewards after defeating Nameless Captive here!Game8Needs recheckShould You Free the Grisha Pup? | Mortal Shell 2You should free the Grisha Pup in Mortal Shell 2 after buying the Grisha Remnant later on. See if you should free the Grisha Pup or not, their location, and how to complete their questline in this guide!Game8Needs recheckSir Isaac, the Scholar-Prince Location and How to Beat | Mortal Shell 2This is a guide on how to beat Sir Isaac, the Scholar-Prince in Mortal Shell 2. Check out Sir Isaac, the Scholar-Prince's location, boss strategy, and rewards here!Game8Needs recheckTainted Vestige Location and How to Beat | Mortal Shell 2This is a guide on how to beat Tainted Vestige in Mortal Shell 2. Check out Tainted Vestige's location, boss strategy, and rewards here!Game8Needs recheckThe Wandering Shepherd Location and How to Beat | Mortal Shell 2This is a guide on how to beat The Wandering Shepherd in Mortal Shell 2. Check out The Wandering Shepherd's location, boss strategy, and rewards here!Game8Needs recheckThe Warden Location and How to Beat | Mortal Shell 2This is a guide on how to beat The Warden in Mortal Shell 2. Check out The Warden's location, boss strategy, and rewards here!Game8Needs recheckTishina's Confessor Location and How to Beat | Mortal Shell 2This is a guide on how to beat Tishina's Confessor in Mortal Shell II. Check out Tishina's Confessor's location, boss strategy, and rewards here!Game8Needs recheckVrago, Solikar Champion Location and How to Beat | Mortal Shell 2This is a guide on how to beat Vrago, Solikar Champion in Mortal Shell 2. Check out Vrago, Solikar Champion's location, boss strategy, and rewards here!Game8Needs recheckVrannic, the Grand Illusionist Location and How to Beat | Mortal Shell 2This is a guide on how to beat Vrannic, the Grand Illusionist in Mortal Shell 2. Check out Vrannic, the Grand Illusionist's location, boss strategy, and rewards here!Game8Needs recheck

How to use the Locations index

This index contains 28 Locations records. It organizes source captures so a player can find a named question, inspect its evidence label, and decide what to verify next. Examples in the current set include All Beacons Locations | Mortal Shell 2; All Dungeons Locations | Mortal Shell 2; All Gate Locations | Mortal Shell 2. A card is an attributed lead, not proof that its conclusion, location, value, or route still matches the release build. Open the dedicated page before acting, then keep the title, summary, source, version, and review date together as one evidence record.

The current Locations set cites Game8, PowerPyx, InteractiveMap.app. Source names describe provenance, not automatic authority, and multiple pages from one publisher do not become independent corroboration merely because their URLs differ. 28 records carry a needs-recheck version state. Use that label to prioritize current-build review; never remove it because a card looks complete or because another page repeats the same captured conclusion.

Find the right Locations record

Start with the exact decision blocking the run: identify an object, reach a place, answer a platform question, prepare a route transition, or reconcile a changed build. Search for that subject and compare the returned hub, type, source, and date. Open one primary record instead of reading every card as a combined guide. If two pages answer different questions, keep both; if they make the same claim from the same source family, do not count them as independent confirmation.

Read list, location, how-to, ranking, and yes-or-no titles according to their intent. A list needs a defined snapshot before it can claim completeness. A location needs a current route confirmation. A how-to needs a start state and observable stop condition. A ranking needs criteria and alternatives. A time-sensitive answer needs the same platform, edition, branch, and date. These checks prevent the Locations index from turning titles into facts the captured body never supplied.

Move from Locations evidence to local progress

Use the map only for a matched spatial lead, the roadmap only for an ordered route decision, and the tracker only for a supported local target. None of those tools reads the game save, inventory, quest flags, achievements, or storefront entitlements. Confirm the named result in the game before checking it. An imported marker, search result, or completed card can help organize work without becoming evidence that the underlying objective is finished.

When a record disagrees with the current release, retain the attributed source and capture date, record the application build and platform tested, and describe the exact mismatch. Seek a current official or independent source that addresses the same condition and result before editing the conclusion. Close the review with a receipt containing the question, evidence, test, observation, and local state change. This keeps the Locations index useful without hiding unknowns or manufacturing release facts.

Before leaving the Locations index, compare the open work with all 28 visible records and remove only true duplicates from the review queue. Keep two similarly named pages when their intents, platforms, versions, or source conditions differ. Record why a page was selected, deferred, or rejected so another session can resume the same evidence question without rereading every card or mistaking an unreviewed record for a negative result.